What Makes Games Deep? A Conversation About Complexity, Luck, and Skill with Jon Perry
Podcast: Decision Space · Jacob Frydman, Brendan Hansen, Pete Wissinger, Paul Salomon
Opublikowano: 2026-04-22
Episode 262- Depth, Complexity, and Luck Game designer Jon Perry returns to Decision Space to participate in a discussion about what makes games deep. Are heavy games deeper than light games? Can games with a high luck factor also reward skilled play? Why is there a heavy game bias on BGG? Check out some of Jon's games: Air Land and Sea, Hot Streak, Spots, and more! Brendan was inspired after this episode to write an article about game depth. Read it here: https://www.decisionspacepodcast.com/articles/going-deep-on-depth-in-games Timesta...