Subverting Expectations in Titanium Court with AP Thomson
Podcast: Game Maker's Notebook · Academy of Interactive Arts & Sciences
Opublikowano: 2026-07-06
Trent Kusters chats with AP Thomson, creator of the surreal strategy-puzzle game, Titanium Court. Together they discuss his path into games and meeting his long time collaborator Jenny Jiao Hsia; working together on the award winning Consume Me; the development of Titanium Court including creating modular systems for faster development; creating the narrative and his advice on becoming a better writer; winning back to back Seumas McNally Grand Prizes; and subverting player expectations to create engaging experiences. *Editors Note - 40:30: The book AP references here is 'Game Feel' by Steve Swink (he was mistaken about Katherine Isbister co-autho...